Hello~
Hi, I'm Grimm, a Junior Gameplay Designer at Coreborn by Blankhans, a Social Survival game in the making.
I strive to be an all-rounder of Game Development with skills as a System Designer, Team Player & Manager, and some Prototyping and (Tech-) Art know-how as well.
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In my free time, I do enjoy to draw so I think very visually when designing and I make use of that in my design documentation as well.
Game Design
Gameplay Design is my big focus, although I like to know what's going on in all departments since bringing a project to life with a team is what it's all about. For that, I do my best to make understandable and, best case scenario, engaging documentation for my designs.
Development
In my school projects, I've managed and help manage several student teams and know my way around the basics of SCRUM and other agile project management methods.
Helping people do their best work, as a Game Designer, Team Manager, or simply as a person, is very important to me and partly what brought me to Game Design to begin with :)
Art
A very small part of my actual job, but still something im passionate about. For Game Design, I mostly use my knowledge here for clear mockups, and game design documentation. In my free time though, I love creating illustrations and character designs.